Learning at Baguley Hall
At Baguley Hall we follow the Early Years Foundation Stage Curriculum in Nursery and Reception and the National Curriculum in Key Stage 1 and 2.
Reading and phonics: Letters and Sounds, supported by the Jolly Phonics materials, Phonics Bug books and resources and Support for Spelling is used across school for the teaching of reading and spelling. Applied reading skills are developed during Guided Reading Sessions, 1:1 reading support provision and with our Home Reader collections. We use a variety of schemes including: Book Bands, Oxford Reading Tree, Collins Big Cats, Rigby Stars and Rigby Navigators.
Our broad curriculum is carefully planned and presented in an interesting, exciting and imaginative manner with lots of opportunities for first-hand experience, practical work, investigation and learning through play. It is enlivened and enriched by visits, visitors, and extensive use of the environment. The basics are taught well and the creative aspects, including art, poetry, story, dance, music, performance are central to our work.
Our curriculum is underpinned by our SMSC work as a Peacemala school and our progress towards Level 1 of the Unicef Rights Respecting School Award Programme.
In Key Stages 1 and 2 topics are taught in a two year cycle.
|2015/16||Y1/2||Marvellous Me - Toys - across time
|Fire - Great Fire of London
Significant individual - Samual Pepys
Moving and Growing
|Italy - Past and Present
The Roman Empire and its impact on Britain
Solids and Liquids
Bible at Christmas
Roman Mosaics - Shields and Helmets
|Our World - Wythenshawe
Changes in Britain from the Stone Age to the Iron Age
Circuits and conductors Friction
Religious groups Religions around the world
|Y5/6||Rivers - River Bollin in Styal
Water cycle/Physical geography/Features
Natural resources/Human geography
Fieldwork and map skills
Introduce sketchbooks/ experiment with a range of techniques, draw2ing painting, 3D collage/textile and collage water pictures/mosaics or embroidery
Life cycles (habitats)(Au1)
Earth, Sun and Moon (Au2)
A local study - WW2 e.g. Baguley Hall, Area then and now.
World locational knowledge/Baguley Hall/Human Geography-settlements-changes over time-;and use/Fieldwork of local area/ Map and atlas skills
Famous artists form WW2, film photography or posters, adapt to make own designs, Critique artists and make links with own work
Gases/changes of state (Sp1)
A non-european society what contrasts with British History - Mayan Civilisation and Benin
Advanced materials such as wire and plaster to make models/utilise sketchbooks-Importance of designing and adapting/longer time on challenging creative activities and critique own work and others
Keeping healthy (Su2)
The Great Plague - Significant individual/event e.g. The Great plague
|Commotion in the Ocean - Titanic||
Travel and Transport
Judaism / Signs and symbols
Light and Shadows
Teeth and eating
Pop up cards
|Vikings - Vikings and Anglo Saxons struggle for the Kingdom of England
Britain's settlement by Anglo Saxons and scots.
Rocks and Scolls
Signs and Symbols
Easter and Jesus
|Egyptians - Ancient Egyptians
Magnets and Springs
What is faith?
3D Egyptian models
Inspirational People - Rosa Parks/Florence Nightingale/Nelson Mandela/Edmund Hillary/Tenzing Norgay etc.
Mountains - conquest of Everest-environmental issues
Interdependance and adaption (Au1)
Victorians - A study of a theme in British History
UK locational knowledge/Human and physical characteristics/Key topograhphical features and land use patterns
Changing circuits (Sp1)
More about dissolving/reversible and irreversible changes (Sp2) Science Week
Micro organisms (Su1)
The new National Curriculum states that pupils should be taught to:
|2||Key Stage 1||Key Stage 2|
|Computer Science||Understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous
Create and debug simple programs
Use logical reasoning to predict the behaviour of simple programs
|Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
Use sequence, selection, and repetition in programs; work with variables and various forms of input and output
Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
Understand computer networks including the internet; how they can provide multiple services, such as the World Wide Web
Appreciate how [search] results are selected and ranked
|Information Technology||Use technology purposefully to create, organise, store, manipulate and retreive digital content||Use search technologies effectively
Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
|Digital Literacy||Recognise common uses of information technology beyond school
Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies
|Understand the opportunities [networks] offer for communication and collaboration
Be discerning in evaluating digital content
Use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact
In the Foundation Stage, the Information Communication Technology requirements stated in the Knowledge and Understanding of the World element of the Early Learning Goals Foundation Curriculum, are covered in continuous and blocked units.
At Baguley Hall Primary School Primary School, computing is taught both as a discrete subject, and in a cross-curricular way when the opportunity presents itself. All children years 1-6, have a discrete 45 minute computer lesson per week.
The Computer Suite and the Ipads in school, along with a range of other resources such as programmable toys, are used to help pupils access the Computing curriculum.